This is a 3D model I sculpted and designed from one of my own concept sketches. A futuristic racing indy type auto for off world racing. Mostly the 2148 Jupiter X circuit. Top Speed 400 mph.
Futuristic Car Concept Design SAS Jupiter X
This is a 3D model I sculpted and designed from one of my own concept sketches. A futuristic racing indy type auto for off world racing. Mostly the 2148 Jupiter X circuit. Top Speed 400 mph.
Pogo on an Apple iPad
Mecha Speed painting Concept.
A concept speed painting I did for my work Art group. I am going to make a 3D model of this concept in next..
Samurai Girl Low Poly Model
The Friendly Tree Fairy
My Application, I Finished the first version.

I am done with the first version of my application, yeah! It was hard to do all by myself. I had to teach myself a various amounts of different types of code and scripting for the different parts of the application, web, database, mysql, 3D, GUI stuff. I think I spent about 4 months in total.
Sketch Long Sword - Concept Character for Sculpture

I sketched this in Photoshop, I usually don't use photoshop for sketching, but wanted to get the hang of it more. I had to make my own custom brushes which took me some time. I will post them here soon.
SketchBook Mobile - A Sketch Step By Step






SketchBook Mobile - A Killer APP
Among all the unusefull apps on the iPhone something magical has happened! SketchBook Mobile was Forge by the team at Autodesk to provide us CG artist with MOBILE POWER! Yeah, you will actually want this app to stay on your iPhone! Its easy on the wallet too, $2.99! A free version is also available with lots of features. But, $2.99 thats nothing for all this enjoyment! Vector Drawing - Free CG Software for the Mac

Pixelmator - Photo Editor and 2D CG software for the Mac Full Snow Leopard Support!
Real Time 3D - Mobile Marketing

Here is a sample real-time 3D I made to kinda show off what pre-visualization and interactive would be like real-time. There are desktop downloads too. I am still messing around with the code to make more interactive elements and trying to get the rendering abit better looking. Of course that also depends on the clients video card.
CLICK HERE to Play 3D Demo
Code-Red : The Zombie Hunter!

This is one of my latest Mudbox Sculptures, I decided to make an environment and try and tell a little story for the sculpture. I painted the figures textures in mudbox, so they are more my painting style than real looking...
The Process: I stated with a box in Maya, extruded a simple box figure and posed it, Imported into Mudbox and started sculpting. I could not use symmetry because of the pose, which made it more difficult, especially the hands and feet. But was great learning practice. All the clothes where also simple box base meshes I sculpted around the figure. Even the Hair and Eye Lashes where sculpted. The Environment was also texture inside Mudbox. Beds, Chainsaw and little accessories I modeled in Maya. Rendered with Mental Ray
Goth Lolita Japanese Toy Doll - Mudbox and SketchBook Pro

Goth Lolita Japanese Toy Doll, originally uploaded by starrshaw.
The few times I visited Japan I saw the Goth Lolita Fashion. In Tokyo and Osaka and other large citys I have spotted random Goths walking around. My recent trip I did not see but one, but I was in the countryside far away from the cities. I did visit a hobby/toy store and saw a lot of Gothic Lolita Dolls which inspired this artwork. Her head was sculpted in Mudbox from 1 box base mesh imported from Maya and simple imported base meshs for all the accessories. Paint-over was done in SketchBook Pro.
Clay Version:


Last Vampire Princess


Here is the Maya Base mesh it was created from. The Sword and Cloth and Sofa were also just simple box models.Last Vampire Princess, originally uploaded by starrshaw.
The Last Vampire Princess was just a practice sculpture of mine, but thought I should spend some time and make little scene with props and render it out in MR. I will leave it up to your imagination what happened to the Vampire Princess and why she is called the Last of her kind!
Base Meshs were all just simple poly boxs exported from Maya and sculpted in Mudbox.
SAS Clay Sculpt Actor Who?
SAS Clay Sculpt Actor Who?, originally uploaded by starrshaw.
I did this quick sculpt in about 3 hours, just started from a box and kept on going. Can you guess who this is? :)














